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Post by Uncle Buddy on Feb 10, 2024 2:19:51 GMT -8
changed: graphics.py
Last time I replaced the colorizer function that changes the color scheme throughout the app, I made some sweeping changes that weren't tested in every dialog. When I was editing videos the other day I tried doing something with graphics that didn't work, so I just went through all the graphics tools on the graphics tab and fixed the little problems caused by editing code in mundane ways but not testing it.
There were at least 15 minor mistakes on the module and they're all fixed now.
There's one little workaround which should be fixed sometime. To select an image to play with on the graphics tab, you display the image in the image gallery and press the EDIT button. The image opens in the graphics tab. I just learned that in order for the right image to appear in the graphics tab, if it's not the image that's already showing when you open the gallery, you have to cycle through the images to display the right one. Then the right image will show up in the graphics tab. For example, press the forward arrow or the backward arrow till the right image is in the gallery window.
I'm still on vacation from writing code but these changes were simple to make and I wanted the graphics tools to work without error like they did the last time I tested them.
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